The end of the semester comes with a lot of reflection. In working on BVW, there are things I wish I had done differently – at times, I admit I could became too cranky or too pushy when brainstorming sessions were going long. At other times, I think I allowed my own ideas to take a backseat, even if they were the best ideas. Either way, I had a blast working with the people on my teams, and I think we made some pretty great stuff. I’ll give a special shout-out to my “My Name is Joseph” team – at 11:00 on Monday night October 30th, an hour before the deadline, our build wasn’t working. At 10:00 this past Wednesday, we completed the showcase of our game in festival, turning an orange-and-yellow office into a dark forest in the process. Somehow it all came together. And it is a memory I’ll always be grateful for. Thanks folks.
Photos courtesy of Nicole Wan