Picture Yourself

Team Size: 5

Timeframe: 4 months

Platform: Interactive installation w/ iPad input + interactive visual display

Role: Co-producer, Designer

Prompt: Create a proof of concept and prototype for a “selfie spot,” integrated with interactive technology, for students, parents, alumni, and other members of the CMU community to connect with and experience the “affinity of CMU.”

We were approached by CMU’s Marketing & Communications department to create a proof of concept and prototype for a new Welcome Center exhibit at the new Tepper Building, which just opened in September 2018.

The idea was to create a “selfie spot” where guests from the CMU community (students, parents, alumni, etc.) can take a picture of themselves, but to innovate beyond a simple photobooth setting using interactive technology.  Our team’s goal was to create a proof of concept of the idea and a prototype, and then we would hand this over to CMU to then be pitched for a developer to install in full.

The goal was to capture the “affinity of CMU,” which we analyzed to incorporate its diversity, interdisciplinary programs, and rich traditions.

In the idea we reached on, guests will use an iPad input to take a selfie, and then answer questions about themselves.  Then, their picture would be displayed, using ultra short throw projectors, on a large wall-size display alongside other members of the CMU community who had similar answers to the questions.  Then, using motion detection technology, the guest would be able to use their movement to interact with the display.

The questions asked would include “where are you from?” and “what are you interested in?”  If a guest responded that they are from, for example, Seoul, Korea, then they will see themselves displayed in a mosaic, on the wall, with all of the other guests from Seoul that have participated in “Picture Yourself.”

Afterward, guests would be able to email their picture to themselves, and also be able to choose backdrops of CMU locales to include in their picture.

A full explanation of our design can be seen below.  This video was developed for our client to show to potential developers in the future:

In addition to this design, we developed detailed documentation to go with it, explaining our design process, sketches for the future installation, a step-by-step of the user journey, customizable content, and technical information of our proposed platforms.

This documentation, of which me and our other co-producer Wonjae Kim were charge of writing, can be viewed here.

Admittedly, the platform we attempted to use, Kinect, to provide the motion detection for the design, proved to be very limited, so in our final reports, we explained potential alternatives to be used.

Our team website, of which I was in charge of blogposting for, can be viewed here.

Finally, the response of CMU’s Marketing & Communications to our idea can also be viewed here: